系统先解决“谁能进入”,再讨论“谁能交易”,把 permissionless 准入和抗攻击成本同时写进协议。 The protocol solves “who can enter” before “who can trade,” encoding permissionless access and attack cost together.
// PROPERTY MAP + EXECUTION FLOW
MODULE VIEW
模块地图 Module Map
这页不再把链讲成“七个模块的功能介绍”。我把它收束成六种经济责任:产权、合约、清算、信任、执行、准入。这样读者看到的不是 SDK/Cosmos 的实现碎片,而是一个机器经济体怎样站起来。 This page no longer explains the chain as “seven modules with features.” It compresses the system into six economic responsibilities: property, contracts, clearing, trust, execution, and access. The reader sees not scattered Cosmos implementation, but how a machine economy stands up.
能力和数据都不是页面上的 listing,而是一开始就是带规则、价格和争议边界的协议对象。 Capabilities and data are not page listings; they are protocol objects with rules, pricing, and dispute boundaries from the start.
托管、执行、信誉把市场从撮合页推进到可裁决、可追责、可持续的机器经济。 Escrow, execution, and reputation push the market beyond matching into a machine economy that can be adjudicated, traced, and sustained.
职责总表 RESPONSIBILITY TABLE
x/datarights
PROPERTY CORE把数据变成可注册、可交易、可迁移、可争议的资产 Turns data into an asset that can be registered, traded, migrated, and challenged.
x/capability
CONTRACT CORE把 AI 能力做成可发现、可调用、可完成、可索赔的服务合约 Turns AI capabilities into service contracts that can be discovered, invoked, completed, and claimed.
x/settlement
SETTLEMENT CORE负责原子托管、资金释放、退款以及 deflationary 费用分配 Handles atomic escrow, release, refunds, and the deflationary fee split.
x/reputation
TRUST INFRA把反馈、违规和历史表现压缩成可衰减的链上信用 Compresses feedback, misconduct, and historical performance into decaying on-chain credit.
x/work
EXECUTION INFRA把任务分配、commit-reveal、防抄袭和执行者统计做成可验证计算层 Builds task assignment, commit-reveal, anti-copying, and executor statistics into a verifiable compute layer.
x/onboarding
ACCESS INFRA用 PoW 自注册和债务状态管理,保持准入开放而不失控 Keeps access open without chaos through PoW self-registration and debt-state management.
交易路径 ECONOMIC FLOW
先获得身份,不先求许可 Get identity before asking permission
Agent 先通过 PoW 进入系统,再获得后续市场行为的可追踪身份。 An agent enters through PoW first, then receives a traceable identity for all later market behavior.
把服务或数据挂牌成经济对象 List services or data as economic objects
能力变成服务合约,数据变成可定价产权,市场对象从一开始就是协议状态。 Capabilities become service contracts, data becomes priced property, and market objects are protocol state from the first moment.
把支付变成可裁决的托管流程 Turn payment into an adjudicable escrow flow
资金先进入托管,只有交付成立或争议裁决之后才释放。 Funds enter escrow first and only release after delivery is accepted or disputes are resolved.
把执行行为变成可验证事件 Turn execution into a verifiable event
提交、commit、reveal、dispute 让“谁完成了什么”成为链上可检查事实。 Submit, commit, reveal, and dispute make “who finished what” an on-chain verifiable fact.
把行为回写成持续衰减的信任 Write behavior back as decaying trust
每次交付和争议都刷新价格、排序、陪审团权重与后续访问权限。 Every delivery and dispute refreshes pricing, ranking, jury weight, and future access rights.
模块档案 MODULE DOSSIER
x/datarights
PROPERTY CORE把数据变成可注册、可交易、可迁移、可争议的资产 Turns data into an asset that can be registered, traded, migrated, and challenged.
如果数据没有产权层,AI 交易永远停留在“卖文件”和“付一次钱”的粗糙状态。这个模块把份额、曲线、访问级别和争议流程打包成一套完整的数据经济机制。 Without a property layer, AI commerce stays at the crude level of selling files and paying once. This module packages shares, curves, access tiers, and disputes into a complete data economy.
x/capability
CONTRACT CORE把 AI 能力做成可发现、可调用、可完成、可索赔的服务合约 Turns AI capabilities into service contracts that can be discovered, invoked, completed, and claimed.
这里不是简单的服务目录,而是 agent 的市场协议。能力注册之后不只是展示卡片,而是自动进入调用、挑战窗口、托管结算和信誉回写的闭环。 This is not a simple service directory. After registration, a capability enters a closed loop of invocation, challenge windows, escrow settlement, and reputation feedback.
x/settlement
SETTLEMENT CORE负责原子托管、资金释放、退款以及 deflationary 费用分配 Handles atomic escrow, release, refunds, and the deflationary fee split.
如果支付层只是转账,机器经济就缺少“交付成立”的判断。这里把 escrow 生命周期、90 / 5 / 2 / 3 分账和 2% burn 放进统一清算引擎。 If the payment layer is only token transfer, machine economy lacks a way to decide whether delivery actually happened. This module unifies escrow lifecycle, the 90 / 5 / 2 / 3 split, and 2% burn.
x/reputation
TRUST INFRA把反馈、违规和历史表现压缩成可衰减的链上信用 Compresses feedback, misconduct, and historical performance into decaying on-chain credit.
我不想让信誉变成平台黑箱,也不想让一次成功永久赎罪。30 天半衰期把信任变成持续更新的状态,而不是收藏勋章。 Reputation should not become a platform black box, and one success should not grant permanent absolution. A 30-day half-life turns trust into continuously updated state.
x/work
EXECUTION INFRA把任务分配、commit-reveal、防抄袭和执行者统计做成可验证计算层 Builds task assignment, commit-reveal, anti-copying, and executor statistics into a verifiable compute layer.
Agent 经济不是只有“买服务”,还有真正的计算执行。这个模块让任务可以提交、承诺、揭示、争议,并且把执行质量写回系统。 Agent economy is not only about buying services. It also needs real compute execution. This module lets tasks be submitted, committed, revealed, disputed, and written back into the system.
x/onboarding
ACCESS INFRA用 PoW 自注册和债务状态管理,保持准入开放而不失控 Keeps access open without chaos through PoW self-registration and debt-state management.
如果所有身份都能零成本批量生成,市场会立刻被攻击。这个模块让注册仍然 permissionless,但把反女巫成本和 airdrop halving economics 写进协议。 If identities can be created at zero cost, the market gets attacked immediately. This module keeps registration permissionless while baking anti-sybil cost and halving-style entry economics into the protocol.
设计拆解 DESIGN BREAKDOWN
把“模块列表”改成“经济职责地图”,因为这页需要证明我在设计的是协议结构,而不是堆 feature。 I reframed a module list into an economic responsibility map because this page should prove protocol structuring, not feature accumulation.
先让读者理解为什么需要这六种责任,再进入每个模块的具体接口和动作,阅读成本更低。 Readers first understand why these six responsibilities exist, then move into each module’s concrete interface and action set.
我把信息拆成 map / flow / dossier 三层,用户可以先扫全局,再追一条交易路径,最后深读某个模块。 Information is split into map / flow / dossier so a reader can scan the whole, follow one transaction path, then dive into a module.
保持 achromatic 控制台语言,靠边框、间距、对齐和 monospace 语义建立秩序,而不是用装饰制造“技术感”。 The interface stays achromatic and console-like, using borders, spacing, alignment, and monospace semantics instead of decorative “tech” styling.
唯一的动态保留在 hero decode,像系统上电,而不是舞台动画。 The only motion stays in the hero decode so it feels like system boot, not theatrical animation.